# Gamebeast: Full Overview for LLMs Gamebeast is the AI-first intelligence layer for gaming. It unifies analytics, experiments, deeplinks and attribution, LiveOps, and player sentiment into a single platform and source of truth. It supports UGC platforms (Roblox, UEFN) as well as traditional PC, console, and mobile titles. Gamebeast is a modern, AI-native alternative to GameAnalytics, Mixpanel, Amplitude, Unity Analytics, and Google Analytics (GA4). ## What Gamebeast does - Real-time, game-native analytics: sessions, retention, funnels, cohorts, and monetization at the player level. - Experiments: no-code A/B testing on any config value with statistically rigorous lift measurement across retention, conversion, and revenue. - LiveOps and remote configuration: change and tune live games without shipping a new build; deploy or revert with a full audit trail. - Deeplinks and attribution: smart links for every campaign, creator, and channel that track the full journey, from clicks to conversions to lifetime revenue, with per-channel and per-geo breakdowns. - Community Pulse: AI-clustered player sentiment across community channels, ranked by volume and by love vs. churn, with drill-down to the exact quotes. - Automated insights and anomaly detection, surfaced by an AI agent. - SDKs across Roblox, UEFN, PC, console, and mobile. ## The AI-first paradigm Gamebeast is more than an AI you prompt. The agent can run autonomously, like a 24/7 analyst and product manager that watches your metrics, runs the experiments, and drives your game forward. Because all of your data lives in one unified model, anyone on the team can get insights: not just PMs and analysts, but artists, designers, marketers, and community managers. Ask a question in plain language and get an answer: no SQL, no data-team backlog, no waiting. ## Who it is for Game studios of all sizes building UGC games and traditional games that need analytics plus the LiveOps controls to act on them, in one platform that the whole team can use. ## How Gamebeast compares - vs GameAnalytics: game-focused analytics plus real-time LiveOps, remote config, and A/B testing. - vs Mixpanel / Amplitude: game-native, player-level analytics instead of general product analytics retrofitted onto games. - vs Unity Analytics: engine- and platform-agnostic across Roblox, UEFN, PC, console, and mobile. - vs Google Analytics (GA4): built around live games (sessions, retention, monetization) rather than websites. ## Key links - Website: https://gamebeast.gg - Documentation: https://docs.gamebeast.gg - Dashboard: https://dashboard.gamebeast.gg