Firebase Remote Config alternative
Remote configs that don't bill you per fetch
From September 1, 2026, Firebase Remote Config charges for fetches past 100,000 a day. Gamebeast bills on events, not configuration reads, and adds experiments and analytics in the same tool, run by your AI agents over MCP.
What changed at Firebase
Firebase's published Blaze rates, at 4 fetches per daily active user (roughly one per session). Fewer fetches cost less: Firebase recommends a 12-hour minimum fetch interval.
| Daily active users | Fetches a day | Firebase, per month |
|---|---|---|
| 25,000 | 100,000 | $0 |
| 100,000 | 400,000 | $54 |
| 500,000 | 2,000,000 | $342 |
| 1,000,000 | 4,000,000 | $702 |
| 5,000,000 | 20,000,000 | $2,082 |
On the no-cost Spark plan, requests past 100,000 a day are throttled after a 30-day grace period, so clients can stop receiving updated values. For most apps the fetch bill is modest; the bigger change is that a free project now has a ceiling.
What Gamebeast does differently
Configuration fetches aren't billed
Gamebeast bills on the events you send. Reading and refreshing configurations doesn't count, so polling more often or adding users doesn't add a fetch bill.
Experiments built in, with the statistics shown
Test any value in a configuration, with cohort targeting, mutually exclusive tests and staged rollouts. Results report lift, a 95% confidence interval, a p-value and a sample ratio check.
Analytics in the same place
Retention, funnels, cohorts and revenue come from the same events your experiments are measured on, so there's no export to BigQuery to read a result.
Run by your AI agents
Connect Claude, Cursor or Codex over MCP (or use the built-in agent in the dashboard) and your agents edit remote configs and launches, ramps and ends experiments. Over MCP, your agent can read your data and, with write access, change configurations and run experiments, each within your permissions.
Which one fits
Stay on Firebase if
- Your app is native iOS or Android and you want a first-party mobile SDK. Gamebeast's SDKs are JavaScript, Node.js, Unity, Unreal, Godot and Roblox, plus an HTTP API.
- You already depend on the rest of Firebase (Auth, Firestore, Crashlytics) and stay under 100,000 fetches a day.
- You only need feature values, without analytics or experiment results in the same tool.
Pick Gamebeast if
- You run a web app, a game, or an app built with Unity, Unreal, Godot or JavaScript.
- You want remote configs, experiments, analytics in one tool your AI agents can run, priced on events.
- Your daily fetch volume is growing, or you poll configurations often to ship changes quickly.
Comparing analytics tools too? See every tool compared and the Gamebeast MCP server.
Questions about leaving Firebase Remote Config
Is Firebase Remote Config still free?
What counts as a fetch?
Does Gamebeast charge for configuration reads?
Can I migrate my Remote Config parameters?
Does Gamebeast work offline?
Sources
(1)
Competitor prices and capabilities checked October 19, 2026, from each vendor’s public pages. * marks an estimate from published rates. Gamebeast prices are our public self-serve prices.
- Firebase Remote Config pricing (checked October 28, 2026): firebase.google.com/docs/remote-config/pricing
